Yo I did a superquickie edit for Theramore and this is the result. I focused on just generally adding to the size of Theramore a bit while keeping the original feel. There's a few side gates added that lead to bits of side-swamp added to the main island for the more shadier aspects of society or just as safe places for fishermen to embark from and dockworkers to gather and go about their business.
Here's some screenies. EXCUSE THE RAIN, SEVEN WON'T GIVE ME POWERS SO I COULDN'T TURN IT OFF. But hey, if it looks good in the rain it'll look even better in nice weather.
Some added house areas, some with gardens. I also filled the natural "back areas" that form from leftover space with nice nature looking bits.
Here's one of the side gates leading to a swampy side-bit.
Where the gate leads to (gate is to the right). The swamp area is not that big and is not connected to the main swamp so it doesn't break the "safe" feeling Theramore has.
It has a decrepit graveyard area as well:
Next to the graveyard is another small sidegate leading to a chapel area, because some people pointed out to me that Theramore is lacking a faith area.
The dock also got a change, with a boulevard-style wall. To the far side is a small building I'm planning on turning into a rough sailor bar.
And there's now a town hall with a little courtyard for official occasions such as: court proceedings, general administration, executions, climactic dreadlord reveals.
That's it for now. It's not a MAJOR edit and it's not super detailed but I've only worked on it for a day and a half so it's decent. I can't promise it'll make it in-game, that's up to the staff bigjobs. TO STAFF: IF YOU WANT IT JUST LEMME KNOW AND I'LL SEND YOU THE PATCH.